Microsoft announced a public preview of Azure Remote Rendering support for Meta Quest 2 and Quest Pro, enabling real-time streaming of complex 3D content from the cloud. Azure Remote Rendering, previously available for desktop and HoloLens 2, now extends its support to Meta Quest 2 and Quest Pro headsets. This cloud-based rendering solution combines remotely rendered content with locally rendered content using a hybrid approach. - Developers can leverage Microsoft's Azure cloud rendering capabilities to view large, intricate models on the Quest headsets.
- Fracture Reality, a developer of the JoinXR platform, has already integrated Azure Remote Rendering to enhance CAD review and workflows for engineering clients.
- While cloud-based streaming of XR content is not new, Microsoft's direct integration signifies their continued commitment to VR and their efforts to engage enterprise users further.
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